Last week, I mentioned how my upcoming novel, Enoch’s Device, was a bit of a journey tale. This was a reference to a series of posts I wrote on Long Journeys about a year ago, during a time when I was travelling constantly, with little time to write. A year later, I find myself in a similar situation, so I am going to the archives for this week’s post, but keeping my focus on journey tales.
The late Blake Snyder in his book Save the Cat! calls the journey tale plot type “The Golden Fleece,” based on the legend of Jason and his Argonauts. These stories embody the classic quest myth. Or, as Snyder puts it, a “hero goes ‘on the road’ in search of one thing and winds up discovering something else – himself.” Since Snyder wrote about screenplays, he offers several movie-related examples including the Wizard of Oz and Star Wars. But I think the two journey tales I wrote about last week, The Lord of the Rings and The Dark Tower, fit Snyder’s definition perfectly.
Roland goes on quite a journey! |
Although the quest in The Lord of the Rings involves destroying the One Ring, the journey transforms Frodo, Sam, Merry and Pippin from comfortable “everymen” to unlikely heroes. In Stephen King’s The Dark Tower series, the transformation of Roland Deschain is more subtle. Along the way, Roland encounters allies in Jake, Eddie and Susannah, and his relationship with them through the various trials they face tempers Roland’s ruthlessness with compassion. Roland’s change is just enough to have a critical impact in the novel’s shocking conclusion.
I wholeheartedly agree. In most of the journey tales I’ve read that didn’t work, Snyder’s truism was lacking. I’ve tried to be mindful of this in my own novel, which is structured as a journey tale even though a puzzle is imbedded in story’s bones. But what do you think of Blake Snyder’s truism? Is it the key to a great journey tale?